Enhance

Enhancing is the main upgrade in game. Nothing else is giving such a boost to units atributes. But Enhancing Spells doesn't do anything at all!

Enhance Spells only if You are looking forward to Combine it. You can't Evolve Spells...

While Enhancing You have to work with to graphs: Initial Enhance Rate and Accumalated Enhance Rate.

First is showing possibility relying and depending on What and With Help of What You are Enhancing (see tables ahead). For instance 5* unit will recieve 100% Initial Enhance Rate possibility from +0 to +1 if You place another 5* to sacrifice, but from +1 to +2 it same sacrificing 5* unit will net only 80% etc...

Second is showing additive rate of previous failed Enhances. So if You are trying to Enhance 7* unit with 5* Bear from 0 to +1 it will show 25% Initial and in case of failure, You will see that Additional Enhance grew up to 4%. This 4% won't be missed/reset/drops/lost and will only grow with each fail try to Enhance, till it Enhance to the next level.

Ok. There are three obvious ways of enhancing... One - Hitting Low to High. Two - Hitting High to Higher. Three - Hitting High to Low.

Hitting Low to High - means that your first two Enhances are goes with 1* and 2* (since the price to Enhance is low at this point, You might close Your eyes on several fails), than You use 3* to 4* to Enhance +3, than 4-5* to enhance to +4 and 5-6* to enhance to +5. Obviously You are saving some gold this way, but loosing tons of valuable material.

Hitting High to Higher - same as Low to High, but first two Enhances You're doing with 50 to 100% (meaning using the same or one star lower material). The rest is same as Low to High. There could be some moments when You need to get specific 5* or 6* unit Enhanced super fast with no matter of the cost. This is the way. I doubt that someone is using this method for every unit. Even for donate is too much.

Hitting High to Low - most vast spreaded method. You're going for first 2 Enhances with 4-5* units. And all the rest with 1-2* units using Additional Enhance.

When You reach the point when You NEED Spells, You can afford Yourself to spend couple million gold in shop. You just dig up for 9-12 Three Stars Spells Maxing and Combining them with everything You want just to make it fast.

Enhancing Table 1. ONE STAR UNIT

IER = Initial Enhance Rate

AER = Accumulate Enhance Rate (Additional Enhance)

Underline means nothing. Just for convinient usage.

Enhancing Table 2. TWO STARS UNIT Enhancing Table 3. THREE STARS UNIT Enhancing Table 4. FOUR STARS UNIT Enhancing Table 5. FIVE STARS UNIT Enhancing Table 6. SIX STARS UNIT

Enhancing Table 7. SEVEN STARS UNIT