Units

Units overview. Gradation and comments.

Legend
Movement Speed [SPD] gradation from 1 to 6:

1-2 - slow units

3-4 - medium speed units

5-6 - fast units

Attack Range [RNG] gradation from 0.5-6:

0.5-1 - melee units

1.5-2 - close-range units

2.5-3 - mid-range units

3.5-4.5 - long-range units

5-6 - extreme long-range units

Enduarance [HP] gradation from 1 to 6:

1-2 - weak units

3-4 - semi-tough units

5-6 - tough units

Attack Rate [RATE] gradation from 1 to 7:

1-2 - slow speed attack units

3-4 - normal speed attack units

5-6 - fast speed attack units

7+ - super fast speed attack units

Damage Output [ATK] gradation from 1 to 7:

1-2 - weak attack unit

3-4 - normal attack unit

5-6 - strong attack unit

7+ - insane attack unit

Knockback Resistance [KBRES] gradation from 6 to 0:

6-5 - very easy to knockback

4-3 - easy to knockback

2-1 - pretty steady

0 - the rock

Attack Animation Time [ANIM] gradation from 1-0.1:

1-0.7 - retarted

0.6-0.4 - medium slow motion

0.3-0.2 - quite normal with minimum glitches

0.1 - fast with no glitches

Overall Class Rating [CLASS] gradation from F to SS:

F - totally junk

E - junk

C - not recommended

B - semi OK

A - OK

S - what you want to see after all

SS - what you dream about

Own units
Table below reflects priority for the units attributes despite their overall rating.