Sniper

Sniper is a rare unit, difficult to obtain as his first form is 4 stars, so it will never spawn in a no-premium summon (as they range from 1 to 3 stars).

The sniper is considered a mediocre unit in adventure levels, sieges and raids; his mana cost is slighly higher than other units (over 1300 with 4 stars, while the average is around 1150), low HP and slow attack rate. His main strengths are the range and his damage per hit, far higher than the average (His attack rate greatly restricts his DPS, however).

His skill consists in aiming to the enemy with most HP in his range, but the probability of triggering it is low, and makes him very situational.

With this in mind, we have an expensive unit that fails in crowd control and struggles to hit the important, bulky targets (also, his price means you will need time to deploy him). His range, again, while is great, doesn't fully compensate his other flaws, and if not protected by meatshields, enemies can easily approach and attack him while he's reloading. Overall, a below average support unit.

HOWEVER, he's better at team battles. In that game mode, he can make profit of his attack power against enemies, since there the only goal is to kill four units, and his main skill is to get rid off of few but powerful foes.